ESports Market to Capture a CAGR of 17.30% Between 2023 and 2032 While Touching Approximately USD 5.0 Billion – Report by MRFR

Research Reports

Aug 26, 2023

Market Research Future Highlights:

The global esports market is projected to reach US$ 1.4 billion in 2023 and is expected to grow at a CAGR of 17.30% from 2023 to 2032. The growth of the market is being driven by a number of factors, including the increasing popularity of video games, the growing number of esports tournaments and events, and the increasing investment from brands and sponsors.

Esports is a competitive video gaming activity in which professional gamers compete against each other for prizes and fame. The industry has grown significantly in recent years, with major tournaments now attracting millions of viewers.

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Key Companies in the Esports Market:

Some of the key companies in the esports industry include:

  • Activision Blizzard
  • Tencent
  • Valve Corporation
  • Electronic Arts
  • Riot Games
  • Sony Interactive Entertainment
  • Microsoft
  • Alibaba Group
  • Amazon
  • Google
  • Samsung

 

These companies are involved in a variety of activities in the esports market, such as organizing tournaments, developing games, and providing streaming services.

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Market Segmentation:

By Application

  • Platform
  • Service

 

By Streaming type

  • On-demand
  • Live

 

By Device Type

  • Smartphone
  • Smart TV
  • Desktop -laptop-tablets
  • Gaming console

 

By Revenue Stream

  • Media rights
  • Game publisher fee
  • Sponsorship
  • Digital advertisement
  • Tickets and merchandise

 

Top Impacting Factors:

The following are some of the top impacting factors on the market:

Increasing popularity of video games: The popularity of video games has been increasing steadily over the past few years. This is due to a number of factors, such as the increasing availability of high-speed internet, the development of more realistic and immersive games, and the growing number of mobile gaming devices.

Growing number of esports tournaments and events: There has been a significant increase in the number of esports tournaments and events in recent years. This is due to the growing popularity of esports and the increasing sponsorship from brands and sponsors.

Increasing investment from brands and sponsors: Brands and sponsors are increasingly investing in esports. This is because they see esports as a way to reach a large and engaged audience.

Key Strategies:

The following are some of the key strategies being adopted by companies in the esports market:

Investing in the development of new games: Companies are investing in the development of new games that are specifically designed for esports. This is to attract new players and viewers to the market.

Organizing and sponsoring esports tournaments and events: Companies are organizing and sponsoring esports tournaments and events to raise awareness of their brands and products.

Partnering with streaming platforms: Companies are partnering with streaming platforms to make their games and tournaments more accessible to viewers.

Investing in esports infrastructure: Companies are investing in esports infrastructure, such as stadiums and training facilities. This is to improve the quality of esports events and attract more viewers.

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Regional Insights:

The North American esports market is the largest market in the world, followed by Europe and Asia Pacific. The growth of the North American esports industry is being driven by the increasing popularity of video games, the growing number of esports tournaments and events, and the increasing investment from brands and sponsors.

The European market is also growing rapidly, due to the increasing popularity of video games and the growing number of esports tournaments and events. The Asia Pacific esports market is expected to grow at the fastest rate in the coming years, due to the growing popularity of video games and the increasing investment from brands and sponsors in the region.

Industry Latest News:

Here are some of the latest news in the esports industry:

1) The International 11, the annual Dota 2 world championship, is set to have a prize pool of over US$40 million. This is the largest prize pool in esports history.

2) Riot Games has announced that it will be launching a new esports league for its game Valorant. The league is expected to start in 2023.

3) Sony Interactive Entertainment has acquired Repeat.gg, a cloud-based esports tournament organizer. This acquisition is seen as a way for Sony to expand its presence in the market.

 

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Tags: Esports, Esports Market, Esports Industry, eSports Market Size, eSports Market Share, eSports Market Trends, ESports Market growth, ESports Market Application, ESports Market Solutons, ESports Market Platform See Campaign: https://www.marketresearchfuture.com/reports/e-sports-market-11277

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