Animation Market to Witness Massive growth ahead | Disney, Dreamworks Studios, Blue Sky Studios
Research Reports
Jan 04, 2021
Global Animation Market Size, Status and Forecast 2020-2026 , Covid 19 Outbreak Impact research report added by Report Ocean, predicts the industry’s performance for the upcoming years to help stakeholders in making the right decisions that can potentially garner strong returns. Further, the document provides comprehensive analysis of the key industry trends as well as the opportunities that will ensure an upward growth trajectory in the coming years. It also focuses on developing strategies for challenges faced by the industry. Moreover, an exhaustive discussion of the latest updates including the impact of COVID-19 pandemic is furnished in the study. Get complete Report (Including Full TOC, 100+ Tables & Figures, and Chart). – In-depth Analysis Pre & Post COVID-19 Market Outbreak Impact Analysis & Situation by Region
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Key Segments Studied in the Global Animation Market
The key players covered in this study
Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings
Market segment by Type, the product can be split into
Animation
Caricature
Other
Market segment by Application, split into
Clothes
Toys
Electronic Games
Film and Television
Other
A combination of factors, including COVID-19 containment situation, end-use market recovery & Recovery Timeline of 2020/ 2021
covid-19 scenario |
Market Behavior/ Level of Risk and Opportunity |
End Industry Behavior/ Opportunity Assessment |
Expected Industry Recovery Timeline |
Business Impact Horizon |
Opening of Economy by Q3 2020 |
xx |
xx |
xx |
xx |
Recovery – Opening of Economy extended till Q4 2020 / Q1 2021 |
xx |
xx |
xx |
xx |
Key highlights from COVID-19 impact analysis:
- Predictions regarding long-term effects of COVID-19 pandemic on the growth trend.
- Socio-economic implications of the coronavirus outbreak on the Market.
- Peaks and valleys in demand during the Covid-19 lockdown period.
- Supply chain challenges.
- Projected long-term outlook of the pandemic on industry development.
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An overview of the regional landscape:
The key regions covered in the report are North America, Europe, China, Japan and South Korea, It also covers key regions (countries), viz, the U,S,, Canada, Germany, France, U,K,, Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U,A,E, etc,.
Regional contribution to the overall market growth is measured in the study.
Revenue generated, sales garnered, and growth rate attained by each region during forecast period are cited.
The market growth is analyzed by studying multiple determinants such as:
- Market Drivers
- Market Trends
- Market Challenges
- Market Opportunities
- Market Restraints, and
- Market Competition
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Key Questions Answered in The Report:
- What will the Market growth rate?
- What are the key factors driving the global Market?
- Who are the key manufacturers in Market space?
- What are the market opportunities and overview of the Market?
- What are sales, revenue, and price analysis of top manufacturers of Market?
- What are the Market opportunities and threats faced by the vendors in the global Market?
- What are sales, revenue, and price analysis by types and applications of Market?
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Key Points Covered in Animation Market Report:
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Animation Revenue
1.4 Market by Type
1.4.1 Global Animation Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Animation
1.4.3 Caricature
1.4.4 Other
1.5 Market by Application
1.5.1 Global Animation Market Share by Application: 2020 VS 2026
1.5.2 Clothes
1.5.3 Toys
1.5.4 Electronic Games
1.5.5 Film and Television
1.5.6 Other
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends
2.1 Global Animation Market Perspective (2015-2026)
2.2 Global Animation Growth Trends by Regions
2.2.1 Animation Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Animation Historic Market Share by Regions (2015-2020)
2.2.3 Animation Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis
2.3.5 Animation Market Growth Strategy
2.3.6 Primary Interviews with Key Animation Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Animation Players by Market Size
3.1.1 Global Top Animation Players by Revenue (2015-2020)
3.1.2 Global Animation Revenue Market Share by Players (2015-2020)
3.1.3 Global Animation Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Animation Market Concentration Ratio
3.2.1 Global Animation Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Animation Revenue in 2019
3.3 Animation Key Players Head office and Area Served
3.4 Key Players Animation Product Solution and Service
3.5 Date of Enter into Animation Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
4.1 Global Animation Historic Market Size by Type (2015-2020)
4.2 Global Animation Forecasted Market Size by Type (2021-2026)
5 Market Size by Application (2015-2026)
5.1 Global Animation Market Size by Application (2015-2020)
5.2 Global Animation Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Animation Market Size (2015-2020)
6.2 Animation Key Players in North America (2019-2020)
6.3 North America Animation Market Size by Type (2015-2020)
6.4 North America Animation Market Size by Application (2015-2020)
7 Europe
7.1 Europe Animation Market Size (2015-2020)
7.2 Animation Key Players in Europe (2019-2020)
7.3 Europe Animation Market Size by Type (2015-2020)
7.4 Europe Animation Market Size by Application (2015-2020)
8 China
8.1 China Animation Market Size (2015-2020)
8.2 Animation Key Players in China (2019-2020)
8.3 China Animation Market Size by Type (2015-2020)
8.4 China Animation Market Size by Application (2015-2020)
9 Japan
9.1 Japan Animation Market Size (2015-2020)
9.2 Animation Key Players in Japan (2019-2020)
9.3 Japan Animation Market Size by Type (2015-2020)
9.4 Japan Animation Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Animation Market Size (2015-2020)
10.2 Animation Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Animation Market Size by Type (2015-2020)
10.4 Southeast Asia Animation Market Size by Application (2015-2020)
11 India
11.1 India Animation Market Size (2015-2020)
11.2 Animation Key Players in India (2019-2020)
11.3 India Animation Market Size by Type (2015-2020)
11.4 India Animation Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Animation Market Size (2015-2020)
12.2 Animation Key Players in Central & South America (2019-2020)
12.3 Central & South America Animation Market Size by Type (2015-2020)
12.4 Central & South America Animation Market Size by Application (2015-2020)
13 Key Players Profiles
13.1 Disney
13.1.1 Disney Company Details
13.1.2 Disney Business Overview
13.1.3 Disney Animation Introduction
13.1.4 Disney Revenue in Animation Business (2015-2020))
13.1.5 Disney Recent Development
13.2 Dreamworks Studios
13.2.1 Dreamworks Studios Company Details
13.2.2 Dreamworks Studios Business Overview
13.2.3 Dreamworks Studios Animation Introduction
13.2.4 Dreamworks Studios Revenue in Animation Business (2015-2020)
13.2.5 Dreamworks Studios Recent Development
13.3 Blue Sky Studios
13.3.1 Blue Sky Studios Company Details
13.3.2 Blue Sky Studios Business Overview
13.3.3 Blue Sky Studios Animation Introduction
13.3.4 Blue Sky Studios Revenue in Animation Business (2015-2020)
13.3.5 Blue Sky Studios Recent Development
13.4 Studioghibli
13.4.1 Studioghibli Company Details
13.4.2 Studioghibli Business Overview
13.4.3 Studioghibli Animation Introduction
13.4.4 Studioghibli Revenue in Animation Business (2015-2020)
13.4.5 Studioghibli Recent Development
13.5 Bones
13.5.1 Bones Company Details
13.5.2 Bones Business Overview
13.5.3 Bones Animation Introduction
13.5.4 Bones Revenue in Animation Business (2015-2020)
13.5.5 Bones Recent Development
13.6 Sunrise
13.6.1 Sunrise Company Details
13.6.2 Sunrise Business Overview
13.6.3 Sunrise Animation Introduction
13.6.4 Sunrise Revenue in Animation Business (2015-2020)
13.6.5 Sunrise Recent Development
13.7 Gainax
13.7.1 Gainax Company Details
13.7.2 Gainax Business Overview
13.7.3 Gainax Animation Introduction
13.7.4 Gainax Revenue in Animation Business (2015-2020)
13.7.5 Gainax Recent Development
13.8 Gonzo
13.8.1 Gonzo Company Details
13.8.2 Gonzo Business Overview
13.8.3 Gonzo Animation Introduction
13.8.4 Gonzo Revenue in Animation Business (2015-2020)
13.8.5 Gonzo Recent Development
13.9 Warner Bros. Entertainment, Inc
13.9.1 Warner Bros. Entertainment, Inc Company Details
13.9.2 Warner Bros. Entertainment, Inc Business Overview
13.9.3 Warner Bros. Entertainment, Inc Animation Introduction
13.9.4 Warner Bros. Entertainment, Inc Revenue in Animation Business (2015-2020)
13.9.5 Warner Bros. Entertainment, Inc Recent Development
13.10 Akom
13.10.1 Akom Company Details
13.10.2 Akom Business Overview
13.10.3 Akom Animation Introduction
13.10.4 Akom Revenue in Animation Business (2015-2020)
13.10.5 Akom Recent Development
13.11 Vooz Club
10.11.1 Vooz Club Company Details
10.11.2 Vooz Club Business Overview
10.11.3 Vooz Club Animation Introduction
10.11.4 Vooz Club Revenue in Animation Business (2015-2020)
10.11.5 Vooz Club Recent Development
13.12 The Walt Disney company
10.12.1 The Walt Disney company Company Details
10.12.2 The Walt Disney company Business Overview
10.12.3 The Walt Disney company Animation Introduction
10.12.4 The Walt Disney company Revenue in Animation Business (2015-2020)
10.12.5 The Walt Disney company Recent Development
13.13 Dreamworks Animation Animation Skg, Inc
10.13.1 Dreamworks Animation Animation Skg, Inc Company Details
10.13.2 Dreamworks Animation Animation Skg, Inc Business Overview
10.13.3 Dreamworks Animation Animation Skg, Inc Animation Introduction
10.13.4 Dreamworks Animation Animation Skg, Inc Revenue in Animation Business (2015-2020)
10.13.5 Dreamworks Animation Animation Skg, Inc Recent Development
13.14 Toei Animation Co
10.14.1 Toei Animation Co Company Details
10.14.2 Toei Animation Co Business Overview
10.14.3 Toei Animation Co Animation Introduction
10.14.4 Toei Animation Co Revenue in Animation Business (2015-2020)
10.14.5 Toei Animation Co Recent Development
13.15 Shanda Games Ltd
10.15.1 Shanda Games Ltd Company Details
10.15.2 Shanda Games Ltd Business Overview
10.15.3 Shanda Games Ltd Animation Introduction
10.15.4 Shanda Games Ltd Revenue in Animation Business (2015-2020)
10.15.5 Shanda Games Ltd Recent Development
13.16 Global Digital Creations Holdings
10.16.1 Global Digital Creations Holdings Company Details
10.16.2 Global Digital Creations Holdings Business Overview
10.16.3 Global Digital Creations Holdings Animation Introduction
10.16.4 Global Digital Creations Holdings Revenue in Animation Business (2015-2020)
10.16.5 Global Digital Creations Holdings Recent Development
14 Analyst’s Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
……..and view more in complete table of Contents
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