Table-top Games Market Expected to Grow at a CAGR of 5.70% to Reach a Value of USD 25.36 Billion by 2028

Research Reports

May 13, 2023

Table-top Games Market Overview:

According to MRFR analysis, the global Table-top Games Market is expected to register a CAGR of ~5.70% from 2021 to 2028 and hold a value of over USD 25.36 billion by 2028.

The Table-top Games Market refers to the industry involved in the production, distribution, and sale of board games, card games, miniature games, role-playing games, and other games that are played on a table or other flat surfaces. This market includes physical games that are typically played with friends or family, either at home or in public spaces like cafes or game stores. The Table-top Games market has seen significant growth in recent years, with many new games being created and sold around the world. The market also includes collectible card games like Magic: The Gathering and Pokémon, as well as miniatures games like Warhammer and X-Wing.

The COVID-19 pandemic led to the closure of many brick-and-mortar game stores and cafes, which affected sales and disrupted distribution networks. In addition, many manufacturers experienced supply chain disruptions due to factory closures and shipping delays, which led to production delays and shortages of popular games. On the positive side, the pandemic also led to a surge in demand for Table-top Games as people sought new ways to entertain themselves at home. With many people staying indoors and social distancing, Table-top Games provided a fun and engaging way to pass the time with family and friends. The pandemic has also led to an increase in online sales and virtual gaming. With more people shopping online and playing games virtually, game stores and publishers have had to adapt their business models and find new ways to engage with customers.

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Key Players:

Some of the key market players are Hasbro, Asmodee, Mattel, Ravensburger, Fantasy Flight Games, Wizards of the Coast, Z-Man Games, and Czech Games Edition.

Regional Analysis:

North America dominated the market for tabletop games. Due to the increasing popularity of different kinds of board games in the area.  Also, the fact that some of the major companies with expertise in tabletop games, such as Hasbro Inc, Mattel Inc, Buffalo Games, and many others, are present in the US has helped to make North America one of the region’s most important marketplaces.

It is projected that Asia-Pacific would open up an attractive potential for the market for tabletop games. The market for Table-top Games in the Asia-Pacific region is dominated by nations like China, Japan, New Zealand, and Australia. The demand for Table-top Games is anticipated to increase throughout the review period due to the presence of a sizable millennial population as well as the growing popularity of these games on social media platforms like YouTube and Instagram.

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Market Segmentation: 

The Global Table-top Games Market has been segmented into Type and Distribution Channel

Based on the Type, the market has been segmented into Board Games, Card Games, Quiz Games, Strategy Games, and Others.

Based on the Distribution Channel, the market has been segmented into Store-Based and Non-Store-Based.

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Tags: Table-Top Games Market Size, Table-Top Games Market Share, Table Top Games Market, Table-top Games Market Outlook, Table-top Games Market Overview See Campaign: https://www.marketresearchfuture.com/reports/table-top-games-market-10297

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