Augmented and Virtual Reality in Education Market is set to grow at a 18.2% CAGR by 2027 | Market Research Future Insights

Research Reports

Jan 13, 2023

The global Augmented and Virtual Reality in Education Market was valued at USD 12.4 billion in 2020 and it is projected to register or cagr of 18.2% during 2020-2027 or Augmented reality as Digital Elements. Sociology offers a life view that is open by using the camera on a smartphone examples of an Augmented reality experience. Using a smartphone’s camera, augmented reality adds digital components to a live view. Snapchat glasses and the video game Pokémon Go are two examples of augmented reality experiences. Virtual reality suggests a wholly engrossing experience that blocks out the outside world. Future applications for virtual reality and augmented reality include gaming, marketing, e-commerce, education, and many other industries. Both technologies are renowned for their enhanced experiences that combine a virtual and physical environment with improved, three-dimensional images.

One of the main drivers propelling its market expansion is the rising demand for virtual field trips to museums, with many nations using virtual reality headgear in the classroom or at home. The growing popularity of virtual vacations gives students the chance to experience historical events firsthand, which in turn is helping to drive the market’s expansion. Additionally, the ability to create one’s own immersive settings and create customized virtual experiences is another aspect that is anticipated to propel the expansion of the global market.

Get a Free Sample Report– https://www.marketresearchfuture.com/sample_request/10834

AR and VR in Education Market Report Scope:

Parameter

Details

Revenue Forecast in 2027:

USD 12.4 billion

Growth Rate:

CAGR of 18.2% from 2022 to 2027

Forecast Period:

2022 -2027

Report Coverage

Revenue Forecast, Competitive Landscape, Growth Factors, and Trends

Key Players

  • Dell
  • IBM
  • Saba Software
  • Oracle
  • Edvance360
  • Google
  • Microsoft
  • Panasonic
  • Hitachi

Regional Outlook

North America, Europe, Asia-Pacific, the Middle East and Africa, and South America have all been the subject of regional analyses for the worldwide market for augmented and virtual reality in education. During the projection period, the North American market is anticipated to maintain its dominance in terms of revenue share. Additionally, the Asia-Pacific market for augmented and virtual reality in education market is anticipated to develop at the greatest CAGR throughout the forecast period.

Browse More Information– https://www.marketresearchfuture.com/reports/ar-vr-in-education-market-10834

Market Segmentation

Based on offering, devices, deployment type, application and end users, and location, the global market for augmented and virtual reality in education has been divided into segments.

The market for augmented and virtual reality in education market has been divided into solutions, hardware, and services based on the offerings. During the forecast period, the hardware sector is anticipated to hold a higher proportion of the market for augmented and virtual reality in education.

The market for augmented and virtual reality in education has been divided into cloud and on-premises based on deployment models. Over the course of the forecast period, the cloud sector of the market for augmented and virtual reality in the education market is anticipated to grow at the fastest CAGR. This is ascribed to its affordability, scalability, accessibility, ease of setup, and ease of usage.

The market for augmented and virtual reality in education has been segmented based on the type of equipment used: interactive whiteboards, portable computers, head mounted displays, gesture tracking devices, head up displays, handheld devices, projectors & display walls, and others.

Ask For Discounts: – https://www.marketresearchfuture.com/check-discount/10834

The market for augmented and virtual reality in education market has been segmented into classroom learning, corporate learning management, certifications, e-learning, virtual field excursions, student recruiting, and others based on the application.

The market for augmented and virtual reality in education market has been segmented based on end users into academic (k–12 and higher education) and corporate (telecommunications and it, healthcare and life sciences, retail and ecommerce, banking, financial services, and insurance, manufacturing, government, and public sector)

Key questions answered

  1. How feasible is Augmented and Virtual Reality in Education Market for long-term investment?
  2. What are influencing factors driving the demand for Augmented and Virtual Reality in Education Market Service near future?
  3. What is the impact analysis of various factors in the Global Augmented and Virtual Reality in Education Market growth?
  4. What are the recent trends in the regional market and how successful they are?

Related Reports:

  1. https://www.marketresearchfuture.com/reports/internet-of-things-market-1176
  2. https://www.marketresearchfuture.com/reports/financial-cloud-market-7492
  3. https://www.marketresearchfuture.com/reports/artificial-intelligence-market-1139
  4. https://www.marketresearchfuture.com/reports/digital-banking-market-1986
  5. https://www.marketresearchfuture.com/reports/iot-agriculture-market-8476

About us:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions.

Tags: AR and VR in Education Market Scope, AR and VR in Education Market size, AR and VR in Education Market share, AR and VR in Education Market growth, cost of virtual reality in education, virtual reality in education sector, vr in education statistics, augmented reality in education statistics, AR and VR in Education Market trends, AR and VR in Education, augmented reality in education, AR and VR in Education Market, Augmented and Virtual Reality in Education Market share, Augmented and Virtual Reality in Education Market size, Augmented and Virtual Reality in Education Market See Campaign: https://www.marketresearchfuture.com/reports/ar-vr-in-education-market-10834

Contact Information:

Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America +1 628 258 0071 (US) +44 2035 002 764 (UK) Email: sales@marketresearchfuture.com Website: https://www.marketresearchfuture.com

Tags:
Wire, Research Newswire, English

YOU MAY ALSO LIKE

Potato Milk Market size is estimated to…

The global Augmented and Virtual Reality in Education Market was valued at USD 12.4 billion in 2020 and it is projected to register or cagr…

read more

Cascara Based Drinks Market Size is estimated…

The global Augmented and Virtual Reality in Education Market was valued at USD 12.4 billion in 2020 and it is projected to register or cagr…

read more

Protein Isolates Market Size Worth $1.5 Billion…

The global Augmented and Virtual Reality in Education Market was valued at USD 12.4 billion in 2020 and it is projected to register or cagr…

read more